Often the simplest way of specifying game-based cryptographic definitions is apparently barred because the adversary would have some trivial win. Disallowing or invalidating these wins can lead to complex or unconvincing definitions. We suggest a generic way around this difficulty. We call it indistinguishability up to correctness, or IND vert C. Given games {{text {G}}} and {{text {H}}} and a correctness condition {{text {C}}} we define an advantage measure {mathbf {Adv}_{{{text {G}}},{{text {H}}},{{text {C}}}}^{{text {indc}}}} wherein {{{text {G}}}}/ {{{text {H}}}} distinguishing attacks are effaced to the extent that they are inevitable due to {{text {C}}}. We formalize this in the language of oracle silencing, an alternative to exclusion-style and penalty-style definitions. We apply our ideas to a domain where game-based definitions have been cumbersome: stateful authenticated-encryption (sAE). We rework existing sAE notions and encompass new ones, like replay-free AE permitting a specified degree of out-of-order message delivery.